﻿// <copyright file="IAppearanceChangedPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>

namespace MUnique.OpenMU.GameLogic.Views.World
{
    using MUnique.OpenMU.DataModel.Entities;

    /// <summary>
    /// Interface of a view whose implementation informs about the changed appearance of a player.
    /// </summary>
    public interface IAppearanceChangedPlugIn : IViewPlugIn
    {
        /// <summary>
        /// The appearance of a player changed.
        /// </summary>
        /// <param name="changedPlayer">The changed player.</param>
        /// <param name="changedItem">The changed item.</param>
        void AppearanceChanged(Player changedPlayer, Item changedItem);
    }
}